Services

Software with a job to do.

We don’t sell packages. We pick the smallest thing that will move the business, then we build it properly.

01

Websites

Marketing sites that load fast, read clearly, and turn visitors into conversations.

A site that earns trust in the first scroll.

Who it’s for

Businesses that need a public face they can stand behind — not a template they outgrew.

What you get

  • A sharp information architecture and copy-ready layouts
  • Responsive design that stays clean around 400px
  • SEO foundations: titles, meta, sitemap, structured data
  • A handoff you can actually maintain

02

Web apps & business systems

CRMs, booking and reservation systems, inventory and staff management, internal tools — the systems that replace spreadsheets, inboxes, and guesswork.

Less manual work. Fewer dropped balls.

Who it’s for

Teams drowning in process — ops, sales, scheduling, inventory, client delivery.

What you get

  • A CRM, booking system, or ops tool that matches how you already work
  • Clear roles, permissions, and audit-friendly flows
  • A codebase you own outright — host it anywhere, extend it without a rewrite
  • Training notes so the tool survives the first busy week

03

Mobile apps

iOS and Android apps that extend a product you already trust — a driver app, a staff app for the floor, booking from a phone.

The parts of the business that live in someone’s pocket.

Who it’s for

Businesses whose product needs to travel — field staff, drivers, customers checking a booking on the move.

What you get

  • An app that shares your existing backend — not a parallel rebuild
  • App store submission and the checklist that comes with it
  • Push notifications, offline states, and the platform details that get skipped
  • A codebase that scales past the first release

04

SaaS / custom software

From MVP to something customers pay for — scoped tightly, built to last.

Software that ships, then earns its keep.

Who it’s for

Founders and operators with a real problem and a real user, not a pitch-deck feature list.

What you get

  • A build plan that protects the first useful version
  • Auth, billing hooks, third-party integrations, and the boring production pieces
  • Clean, well-tested code and documentation your next hire can pick up
  • A path from prototype to something you can sell

05

AI & automation

AI features and workflow automation that remove real manual work — not a chatbot bolted onto a landing page.

Fewer manual steps. Faster answers.

Who it’s for

Teams doing the same lookup, entry, or handoff by hand — or founders with an AI feature that needs a home outside a demo.

What you get

  • AI features scoped to a real workflow, not a novelty
  • Automation that connects the tools you already use
  • Production concerns handled — rate limits, cost, fallbacks, guardrails
  • A system your team can explain and adjust without us

06

UI/UX

Interface design that makes the next click obvious. Research when you need it, craft always.

Screens people understand without a walkthrough.

Who it’s for

Teams with a product that works in a demo and falls apart in real use.

What you get

  • Flows, wireframes, and high-fidelity UI in one thread
  • A compact design system: type, color, components
  • Prototypes you can click, not slide decks you can nod at
  • Dev-ready specs so nothing gets “lost in implementation”

07

Marketing, content & video

Social media marketing, content, and video that build attention and keep a product visible — plus the on-site storytelling that supports the conversion path.

Attention that turns into a conversation.

Who it’s for

Businesses that need consistent marketing — social, content, video — without hiring a full in-house team.

What you get

  • A social media marketing plan and a posting cadence you can actually keep up
  • Landing copy and on-site storytelling in a human voice
  • Short-form video and motion for launches and campaigns
  • A content kit you can reuse after we leave

Next

Not sure which one you need?

That’s normal. Book a call and we’ll map the problem before we talk about screens.